CLASS XII-IP- (2014-15) (THEORY)-SYLLABUS


COURSE DESIGN

CLASS XII-IP- (2014-15) (THEORY)

Unit Topic Period Total Periods

Theory Practical

1. Networking and Open Standards 20 4 24

2. Programming 46 44 90

3. Relational Database Management System 50 40 90

4. IT Applications 10 26 36

Unit 1: Networking and Open Standards

10 Marks (20 Theory+4 Practical) Periods

Computer Networking:

Networking: a brief overview;

Communication Media: Wired Technologies - Co-Axial, Ethernet Cable, Optical Fiber; Wireless

Technologies - Blue Tooth, Infrared, Microwave, Radio Link, Satellite Link;

Network Devices: Hub, Switch, Repeater, Gateway - and their functions;

Types of network: LAN, MAN, WAN, PAN;

Network Topologies: Star, Bus, Tree;

Network Protocols: HTTP, TCP/IP, PPP;

Identifying computers and users over a network: Basic concept of domain name, MAC (Media

Access Control), and IP Address, domain name resolution;

Network security: denial of service, intrusion problems, snooping;

Internet Applications: SMS, Voice Mail, Electronic Mail, Chat, Video Conferencing;

Wireless/Mobile Communication: GSM, CDMA, WLL, 3G, 4G;

Network Security Concepts: Cyber Law, Firewall, Cookies, Hackers and Crackers.

Open Source Concepts:

Open Source Software (OSS), common FOSS/FLOSS examples (e.g., GNU/Linux, Firefox,

OpenOffice, Java, Netbeans, MySQL), common open standards (WWW, HTML, XML,

ODF, TCP, IP).

Indian Language Computing: character encoding, UNICODE, different types of fonts (open

type vs true type, static vs dynamic), Entering Indian Language Text - phonetic and key map

based.

Unit 2: Programming 25 Marks (46 Theory+44 Practical) Periods

Review of Class XI;

Programming Fundamentals

(Refer to Appendix A for Swing Control Methods & Properties, and Appendix B for sample guidelines

of GUI Programming)

Basic concept of Access specifier for class members (data members and methods).

􀁎 Basic concept of Inheritance.

􀁎 Commonly used libraries:

- String class and methods: toString(), concat(), length(), toLowerCase(),

toUpperCase(), trim(), substring()

- Math class methods: pow(), round()

􀁎 Accessing MySQL database using ODBC/JDBC to connect with database.

􀁎 Web application development: URL, Web Server, Communicating with the web server,

concept of Client and Server Side.

􀁎 HTML based web pages covering basic tags - HTML, TITLE, BODY, H1..H6, Paragraph

(P), Line Break (BR), Section Separator (HR), FONT, TABLE, LIST (UL, OL), FORM.

􀁎 Creating and accessing static pages using HTML and introduction to XML.

Unit 3: Relational Database Management System

30 Marks (50 Theory+40 Practical) Periods

Review of RDBMS from Class XI

Database Fundamentals

􀁎 Concept of Database Transaction, Committing and revoking a Transaction using COMMIT

and ROLLBACK.

􀁎 Grouping Records: GROUP BY, Group functions - MAX(), MIN(), AVG(), SUM(),

COUNT(); using COUNT(*), DISTINCT clause with COUNT; Group Functions and

Null Values.

􀁎 Displaying Data From Multiple Tables: Cartesian product, Union, concept of Foreign Key,

Equi-Join

􀁎 Creating a Table with PRIMARY KEY and NOT NULL constraints,Viewing Constraints,

Viewing the Columns Associated with Constraints using DESC command.

􀁎 ALTER TABLE for

- deleting column(s), modifying data type(s) of column(s),

- adding a constraint, enabling constraints, dropping constraints.

􀁎 DROP Table for deleting a table

Unit 4: IT Applications 05 Marks (10 Theory+26 Practical) Periods

􀁎 Front-end Interface: Introduction; content and features; identifying and using appropriate

component (Text Box, Radio Button, CheckBox, List, etc., as learnt in Unit 2 (Programming))

for data entry, validation and display.

􀁎 Back-end Database: Introduction and its purpose, exploring the requirement of tables and its

essential attributes.

􀁎 Front-End and Database Connectivity: Introduction, requirement and benefits.

􀁎 Demonstration and development of appropriate Front-end interface and Back-end Database

for e-Governance, e-Business and e-Learning applications.

􀁎 Impact of ICT on society: Social and Economic benefits.

In each of the above domains, identify at least two real-life problems, list the expected outputs and the

input(s) required for the output, and describe the problem solving approach and develop relevant

front-end interface and back-end database.

 

COURSE DESIGN

CLASS–XII: (PRACTICAL) (2014 – 15)

S.No Description Marks

1 Problem

SQL queries 4

3 Practical Records: 5

􀁎 Simple problems using IDE Java

􀁎 SQL Queries

􀁎 IT Applications

4. Project Work 5

5 Viva Voce 6

Total: 30

Evaluation of Practical Examination

1. Problem Solving using Java

Student is required to solve programming problems based on all concepts covered in theory throughout the

year and maintain a record of these in the practical file.

Student will be given a problem to be solved using Java during final practical examination to be conducted

at the end of the academic session.

2. SQL Queries

Students will be practicing SQL queries in MySQL throughout the year alongwith course coverage in

theory.

Student will be asked to write 4 queries based on one or two tables during final practical examination to be

conducted at the end of the academic session.

3. Practical Record File

A practical record file is required to be created during the entire academic session. It should be duly signed

by the concerned teacher on regular basis and is to be produced at the time of Final Practical Examination

for evaluation. It should include the following:

􀁎 At least 12 solutions of simple problems using IDE based Java (refer to Appendices 'A' & 'B').

􀁎 Solution of at least 2 simple problems incorporating Java Application & Database connectivity.

􀁎 At least 24 SQL queries based on one and/or two tables .

􀁎 At least two web pages using HTML.

4. Project File

Students in group of 2-3 are required to work collaboratively to develop a project using Programming and

Database skills learnt during the course. The project should be an application in any one of the domains - e-

Governance, e-Business and e-Learning - with GUI front-end and corresponding database at the back-end.

5. Viva Voce

Students will be asked oral questions during practical examination to be conducted at the end of the course.

The questions will be from the entire course covered in the academic session.

 

APPENDIX 'A'

 

Swing Control Methods & Properties

Class: Jbutton

Swing Control: jButton

Methods: getText(), setText()

Properties: Background, Enabled, Font, Foreground, Text, Label

Class: Jlabel

Swing Control: jLabel

Methods: getText(), setText()

Properties: Background, Enabled, Font, Foreground, Text

Class: JtextField

Swing Control: jTextField

Methods: getText(), isEditable(), isEnabled(), setText()

Properties: Background, Editable, Enabled, Font, Foreground, Text

Class: Jradio Button

Swing Control: jRadio Button

Methods: getText(), setText(), isSelected(), setSelected()

Properties: Background, Button Group, Enabled, Font, Foreground, Label, Selected, Text

Class: JcheckBox

Swing Control: jCheckBox

Methods: getText(), setText(), isSelected(), setSelected()

Properties: Button Group, Font, Foreground, Label, Selected, Text

Class: Button Group

Swing Control: jButtonGroup

Methods:

Properties: Add

Class: JcomboBox

Swing Control: jComboBox

Methods: getSelectedItem(), getSelectedIndex(), setModel()

Properties: Background, ButtonGroup, Editable, Enabled, Font, Foreground, Model, SelectedIndex,

SelectedItem, Text

Class: Jlist

Swing Control: jList

Methods: getSelectedValue()

Properties: Background, Buttom Group, Editable, Enabled, Font, Foreground, Model, Selected Index,

Selected Item, Text

Class: Jtable

Swing Control: jTable

Methods: addRow(), getModel()

……………………………………………………………………………………………………………………………..

APPENDIX 'B'

Sample Guidelines for GUI Programming

1. To display a message using Label, TextBox, MessageDialog using simple GUI applications.

2. To concatenate two text entries and display using simple GUI application.

3. To perform a simple arithmetic operation (+,-,*,/) and display the result in MessageDialog or TextBox

using simple GUI application.

4. To perform simple arithmetic operation (+,-,*,/) and display the result in TextBox using simple GUI

application.

5. To make simple decision making (if statement) solution and display relevant message using GUI application

(Example - Problems related to Eligibility for a given value of Age, "Profit" or "Loss" messages for given

values of Cost Price and Sale Price, Grade Display for given values of Marks of students, etc.).

6. To create a simple GUI application to perform both arithmetic and logical operation together (Example -

Total, Average and Grade calculation for given marks, Salary Calculation on different criteria).

7. To create a simple GUI application to perform an operation based on the criteria input by the user in a

CheckBox or a Radio Button.

(Example 1: Find the Discount of an item on the basis of Category of item [Electrical Appliance/Electronic

Gadget/Stationary specified using a Radio button] and its Cost [Below 1000/Above 1000/Equal to 1000 specified

using a Radio buttoM

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